VOIDFALL
Hold the planet.
Alien craft fall on your planet in waves. Build turrets on the pads around your base, level them up, fuse the partners into something far stronger, and hold on as long as you can.
How it plays
Build. Fuse. Survive.
Every run starts from an empty ring of pads and ends eventually. The coins you bring home make the next one stronger.
Build
Spend each wave's cash on turrets for the pads around your base. Gatlings, lasers, frost projectors, rockets, mortars, drones and more, each with its own job.
Fuse
Every turret has a fusion partner. Bring both to level 5 and fuse them into one far stronger weapon with an ability of its own.
Survive
Waves build towards bosses like VOIDMAW. Fire your abilities, call an orbital strike when the field is crowded, and pick a Victory Spoils boon after each boss on the way to a dream build.
- Gatling
- Laser
- Frost projector
- Rockets
- Mortar
- Drones
- + their fusions

Screens
From the dock to the Season Pass.

Wave 9

Skinned turrets

Home

Upgrades

Daily Challenge

Season Pass

Cards


Between runs
Stronger every run.
Coins from each run buy permanent Workshop upgrades, cards and research. Your arsenal keeps improving while you're away.
Workshop
Coins from every run buy permanent upgrades to your base, turrets, earnings, boosts and slots.
Cards
Equip up to three cards in your loadout to shape your next run. Equipping is free.
Research
Timed research keeps improving your arsenal while you're away.
Offline earnings
Your defences earn a little while the game is closed.
Every day
A new reason to hold the line.
The Daily, Boss Rush and Event tabs sit under the Battle button, each with its own leaderboard or reward.
Daily Challenge
One seeded run for every commander, with one kit and two twists, refreshed at midnight UTC. Play it as often as you like; your best run counts on the daily leaderboard.
Boss Rush
Back-to-back bosses with your own loadout, on a weekly leaderboard.
Weekly events
A new twist and its own rewards every week.


Season pass
Five weeks. Thirty tiers.
Each season runs for five weeks with a free reward track and an optional premium row. Daily missions, runs and the daily and weekly modes all earn season XP, and any reached tier you haven't claimed is delivered when the season ends.
- Free track
- Optional premium row
- Season skins
- Weekly events
Fair by design
Free to play. No tricks.
Voidfall is free. You decide when to watch an advert, every pack says exactly what it holds, and nothing is a gamble.
Ads are optional
You only see an advert when you choose to watch one for a reward.
What you see is what you get
Every pack in the shop shows exactly what it gives.
No loot boxes
Nothing in Voidfall is a random draw.
Skins are cosmetic
They change how your defences look, never how they perform.
Credits
- Music by Leonardo Paz, Outer Space Music Pack (CC BY 4.0)
- Little Robot Sound Factory, Sound effects (CC BY 3.0)
- Michel Baradari, Explosion sounds (CC BY 3.0)
Additional sound effects are CC0 recordings.