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Wooden Amethyst
Sci-fi tower defence

VOIDFALL

Hold the planet.

Alien craft fall on your planet in waves. Build turrets on the pads around your base, level them up, fuse the partners into something far stronger, and hold on as long as you can.

Coming soon · iPhoneFree to play

How it plays

Build. Fuse. Survive.

Every run starts from an empty ring of pads and ends eventually. The coins you bring home make the next one stronger.

  • Build

    Spend each wave's cash on turrets for the pads around your base. Gatlings, lasers, frost projectors, rockets, mortars, drones and more, each with its own job.

  • Fuse

    Every turret has a fusion partner. Bring both to level 5 and fuse them into one far stronger weapon with an ability of its own.

  • Survive

    Waves build towards bosses like VOIDMAW. Fire your abilities, call an orbital strike when the field is crowded, and pick a Victory Spoils boon after each boss on the way to a dream build.

  • Gatling
  • Laser
  • Frost projector
  • Rockets
  • Mortar
  • Drones
  • + their fusions
Wave 11: a laser beam fires from a skinned turret at the base while rockets arc up at the falling craft.

Screens

From the dock to the Season Pass.

  • Wave 9 in Voidfall: rockets and gatling fire climb from the turret ring around the planet towards a cluster of alien craft, with the Build, Base, Income and Fusion tabs along the dock.

    Wave 9

  • Wave 11: a laser beam fires from a skinned turret at the base while rockets arc up at the falling craft.

    Skinned turrets

  • The Voidfall home screen: the planet under the pixel VOIDFALL wordmark, Best Wave 62, the Normal difficulty picker, the amber Battle button and the Daily, Boss Rush and Event tabs.

    Home

  • The Upgrades screen's Base tab: hexagon-badged upgrades such as Core Damage, Servo Motors, Hull Plating and Nano Repair, each with a green coin price.

    Upgrades

  • The Daily Challenge sheet: today's two twists, Cold Front and Brittle Shield, the day's kit, the day's best run and the reward track, with an amber Play button.

    Daily Challenge

  • The Season Pass sheet for Season 1, Nebula Rising: tier 15 of 30, free and premium reward rows and a Claim All button.

    Season Pass

  • The Cards screen: a three-slot loadout holding Overclock and Bulwark, and the collection grid with Hot Load, Piercer and Giantslayer unlocked.

    Cards

The Upgrades screen's Base tab: hexagon-badged upgrades such as Core Damage, Servo Motors, Hull Plating and Nano Repair, each with a green coin price.
The Cards screen: a three-slot loadout holding Overclock and Bulwark, and the collection grid with Hot Load, Piercer and Giantslayer unlocked.

Between runs

Stronger every run.

Coins from each run buy permanent Workshop upgrades, cards and research. Your arsenal keeps improving while you're away.

  • Workshop

    Coins from every run buy permanent upgrades to your base, turrets, earnings, boosts and slots.

  • Cards

    Equip up to three cards in your loadout to shape your next run. Equipping is free.

  • Research

    Timed research keeps improving your arsenal while you're away.

  • Offline earnings

    Your defences earn a little while the game is closed.

Every day

A new reason to hold the line.

The Daily, Boss Rush and Event tabs sit under the Battle button, each with its own leaderboard or reward.

  • Daily Challenge

    One seeded run for every commander, with one kit and two twists, refreshed at midnight UTC. Play it as often as you like; your best run counts on the daily leaderboard.

  • Boss Rush

    Back-to-back bosses with your own loadout, on a weekly leaderboard.

  • Weekly events

    A new twist and its own rewards every week.

The Daily Challenge sheet: today's two twists, Cold Front and Brittle Shield, the day's kit, the day's best run and the reward track, with an amber Play button.
The Season Pass sheet for Season 1, Nebula Rising: tier 15 of 30, free and premium reward rows and a Claim All button.

Season pass

Five weeks. Thirty tiers.

Each season runs for five weeks with a free reward track and an optional premium row. Daily missions, runs and the daily and weekly modes all earn season XP, and any reached tier you haven't claimed is delivered when the season ends.

  • Free track
  • Optional premium row
  • Season skins
  • Weekly events

Fair by design

Free to play. No tricks.

Voidfall is free. You decide when to watch an advert, every pack says exactly what it holds, and nothing is a gamble.

  • Ads are optional

    You only see an advert when you choose to watch one for a reward.

  • What you see is what you get

    Every pack in the shop shows exactly what it gives.

  • No loot boxes

    Nothing in Voidfall is a random draw.

  • Skins are cosmetic

    They change how your defences look, never how they perform.

Credits

Additional sound effects are CC0 recordings.

VOIDFALL

For iPhone · Coming soon